Science room rules
What this chapter covers
- You can name the Science Room rules (2.1.1)
- You can say why we follow each rule (2.1.1)
- You can sort the rules into before, during and after an activity (2.1.1)
- You can spot a pupil who is breaking a rule and say what to do (2.1.1)
- You can practise the rules every time you use the Science Room (2.1.1)
2.1Adhere to science room rules
The Science Room is a special room in your school. You do fun science activities there. It has many things that can break or hurt you. So we must follow its rules.
Meet Mr Beaker and Ms Test Tube

Picture: Science Year 3 (DLP) textbook, p. 23.
Mr Beaker and Ms Test Tube are made of glass. Glass breaks easily. What if the pupils were not careful? The glass could fall and break. Sharp pieces of glass can cut our hands.
Before an activity
Some rules must be followed before we start. They keep us safe and ready to learn.


Pictures: Science Year 3 (DLP) textbook, p. 24.
Why open the doors and windows? To let in light and fresh air. Air must flow in and out. A closed room becomes hot, dark and stuffy. Then it is hard to do our work.
Why wear shoes that cover the feet? To keep our feet safe. Broken glass or a heavy object may fall on the floor. Slippers do not protect our toes.
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During an activity
These rules are for while we are doing the activity.
- Do not start any activity until the teacher says so.
- Take the apparatus in a proper and careful way. Wait for your turn.
- Do not run or play in the Science Room.
- Do not eat or drink in the Science Room. Some things there are not safe to eat.
- Do not scribble on the tables.
- Tell the teacher quickly if someone is hurt or something breaks.


Pictures: Science Year 3 (DLP) textbook, p. 25.
If the pupils rush: they push each other. The hand lens and specimen may fall and break.
If the pupils line up: everyone gets a turn. Nothing falls or breaks.
It is like buying nasi lemak at the school canteen. If everyone pushes, the food spills. If everyone queues, everyone gets fed!
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After an activity
- Clean the apparatus after you use it. Put it back in its place.
- Switch off all the fans and lights before you leave.

Picture: Science Year 3 (DLP) textbook, p. 25.
Why switch them off? So we do not waste electricity. Fans and lights use electricity even when nobody is in the room.
All the rules in order
My rules checklist
Rules help us build self-discipline. Self-discipline means you do the right thing on your own, even when nobody is watching. Tick the rules you always follow.
| No. | I … | Tick |
|---|---|---|
| 1 | line up before entering the Science Room. | |
| 2 | wear shoes that cover my feet. | |
| 3 | do not eat or drink in the Science Room. | |
| 4 | leave my bag outside the Science Room. | |
| 5 | open the doors and windows. | |
| 6 | do not run around or play. | |
| 7 | take the apparatus in a proper and careful way. | |
| 8 | do not do any activity without the teacher's instruction. | |
| 9 | quickly tell the teacher about any injury or broken apparatus. | |
| 10 | clean all the apparatus after use. | |
| 11 | switch off all the fans and lights before leaving. |
Checklist: Science Year 3 (DLP) textbook, p. 26.
Make a rules fan

Picture: Science Year 3 (DLP) textbook, p. 27.
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Summary
| When? | Rule | Why? |
|---|---|---|
| Before activity | Open all doors and windows | To let in light and fresh air |
| Wear shoes that cover the feet | To keep our feet safe from injury | |
| During activity | Take apparatus in a proper and careful way | So the apparatus or substance does not fall |
| Do not scribble on tables or break apparatus | To keep the Science Room neat and tidy | |
| After activity | Switch off all fans and lights | So we do not waste electricity |
Summary: Science Year 3 (DLP) textbook, "Let's Remember", p. 27.